Major

- RaiseDead - need to be able to select dead players/monsters!
  - Should not be able to ressurect elementals
- Capability for players to communicate with each other

Minor

- Client disconnect on protocol error
- firestorm/icestorm messages - client recieves duplicate message for target
  (source) of storm 
- Counter spell temporarily negates resist heat/cold
- Need pool of monster names
- Check magic mirror actually ends up reflecting effect
- Need to send state update after spells cast???
- Not notified of expiration of spells (counter decrements)
- Not notified of gesture changed by charm person 

Done but not tested properly
- Allow observers to join during game

Known Differences between implementation and Spellcast
-----------------------------------------------------
- Can always choose not to cast a spell even if you have
  made the correct gestures
- All spells (even fire storm, ice storm) can be targetted at no-one
  with the result that they will be cancelled

