Release 0.4
-----------
- Adds check that targets for spells and monsters are valid
- Fixes surrender code
- Fixes target code for spells which do not need targetting
- Adds end game code for client side
- Adds logging to file capability
- Adds auto-start after 30 seconds (or StartTimeout config)
- Adds configuration
- Fixes bugs in read/write ring buffer code 
   (Sean Burford <unix.gurus@gmail.com>)
- Fixes compilation bugs for OS X (Neil Conway <neilc@samurai.com>)

Release 0.3
-----------
- Implements Dispel Magic
- Implements Magic Mirror
- Implements enchantment nullification
- Adds some messages for spells
- Adds decoding of spell result messages
- Implements summoning and control of monsters except elementals
- Now should convert all data to network byte order when transferring 
  across wire
