Chris's Random Ramblings
Mon, 28 Mar 2005 - Hackfest 0.5 Release
Busy Easter weekend moving dishwashers, helping Kelly get her house ready for selling and catching up with friends, but managed to get some time to work on the Hackfest code. Release 0.5 is now available for download. Major changes:
Adds check that targets for spells and monsters are valid
Fixes surrender code
Fixes target code for spells which do not need targetting
Adds end game code for client side
Adds logging to file capability
Adds auto-start after 30 seconds (or StartTimeout config)
Adds configuration
Fixes bugs in read/write ring buffer code (Sean Burford)
Fixes compilation bugs for OS X (Neil Conway)